Spatial Audio Real-Time Applications
A collection of open-source VST/LV2 audio plug-ins for producing and reproducing spatial sound scenes.
Download Documentation Source codeA collection of open-source VST/LV2 audio plug-ins for producing and reproducing spatial sound scenes.
Download Documentation Source codeMost Ambisonics related plug-ins support up to tenth-order input/output.
All of the internal audio signal processing is developed using the open-source Spatial_Audio_Framework.
All plug-ins that reproduce sound over headphones allow you to load custom HRIR data via the SOFA standard.
The plug-ins may be compiled for MacOS, Linux, or Windows, with CPUs based on either the x86 or ARM architecture.
All graphical user interfaces are developed using the open-source JUCE framework.